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Blender Composite

Ellie Hughes

Portfolio

Showcasing El's work in Motion Graphics, VFX and Design 

About Me

I am a hard-working, reliable individual who graduated from University of Lincoln with a 2:1 BA (Hons) Degree in Media Production. I chose Digital Media as the primary focus of my studies during my course and explored software's like Blender, Unreal Engine and Adobe suite including Photoshop, Illustrator, InDesign and After Effects.  I want to expand my knowledge and grow as a VFX artist and graphic designer. I love a challenge and to be able to learn; you can never know everything. 

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I currently work at Manchester Metropolitan University as the Technical Officer - Motion Graphics, VFX and Web. I teach the students a range of software including the Adobe Creative Cloud, CAD software like Vectorworks and a 2D animation software called Toon Boon Harmony. I also support the students with their projects in a Digital Media Bar. 

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I have just been certified as an Adobe Certified Professional in After Effects  and in Premiere Pro which means I now have an Adobe Specialty Credential in Video Design. I also have been recognised as an Adobe Certified Professional in Content Creation and Marketing using Adobe Express.

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PAST PROJECTS

Flying Creature for a Children's 3D Animation

A 3D modelled creature using a particle simulation and nodes, animated to fly in a low poly 3D background.

Blender

Composite of a Sci-fi Base

VFX Composite with an asset pack. Then match-moved into a real world environment and re-lighting to fit in with the enviroment.

Blender

Building Design/Creation for a Videogame

Modelled building with assets used for decal.

Unreal Engine

Compositing Clive into a Dystopian Building-scape

Adobe Photoshop created dystopian building-scape. Masked Clive out of green screen, placed in background and relit in Adobe After Effects.

Adobe Photoshop / Adobe After Effects
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